Ceruledge
Is Ceruledge good in Pokemon Champions?
- Fire/Ghost types
- Rank 41 in current usage
- Weak to Water, Ground, Rock
Base Stats
Ceruledge Weaknesses & Resistances
Ceruledge Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Most-Run Loadout
One tap: Ceruledge's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Burns the target.
Removes the user’s Fire type after inflicting damage.
Lowers the user’s Special Attack by two stages after inflicting damage.
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Has a chance to burn the target.
Has a chance to burn the target.
User vanishes, dodging all attacks, and hits next turn. Hits through Protect an…
Has a chance to burn the target.
Has a chance to lower the target’s Special Defense by one stage.
Has an increased chance for a critical hit.
Has double power if the target has a major status ailment.
Inflicts regular damage. Raises the user’s Speed by one stage.
Inflicts regular damage with no additional effect.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Confuses the target.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
If the user faints this turn, the target automatically will, too.
Inflicts damage equal to the user’s level.
Lowers the PP of the target’s last used move by 4.
Changes the weather to sunny for five turns.
User switches places with the friendly Pokémon opposite it.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Prevents any priority moves from hitting friendly Pokémon this turn.
User foregoes its next turn to recharge.
Requires a turn to charge before attacking.
Lowers the user’s Defense and Special Defense by one stage after inflicting dama…
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Has a chance to poison the target.
Prevents the target from using sound-based moves for two turns.
Inflicts regular damage with no additional effect.
Destroys Reflect and Light Screen.
Power doubles if user is burned, paralyzed, or poisoned.
Has an increased chance for a critical hit.
Has an increased chance for a critical hit.
Removes all of the target’s stat modifiers.
Inflicts regular damage with no additional effect.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Raises the user’s Attack and Defense by one stage.
Disables the target’s last used move for 1-8 turns.
Prevents the user’s HP from lowering below 1 this turn.
Throws held item at the target; power depends on the item.
Raises the user’s Defense by two stages.
Reduces damage from special attacks by 50% for five turns.
Discards the user’s stat changes and copies the target’s.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Raises the user’s Attack by two stages.
For the next few turns, the target can only use damaging moves.
Abilities
“If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.”
“The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat is sharply boosted.”
Meta Pulse
Related Pokémon
Other Fire / Ghost picks worth scouting