Oranguru
Estadísticas base
Plan de combate
Cobertura ofensiva
STAB vs. todos los tiposCómo los ataques STAB de este Pokémon impactan contra cada tipo defensor.
Sets comunes
Configuraciones completas que aparecieron juntas en la práctica — ¿estás scouteando un rival desconocido? Iguala su objeto y los movimientos que probablemente lleva están aquí.
Movepool
Sorted by STAB then competitive usage
Prevents any moves from hitting the user this turn.
For five turns, slower Pokémon will act before faster Pokémon.
Target sleeps at the end of the next turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Can only be used after all of the user’s other moves have been used.
Hits the target two turns later.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a chance to paralyze the target.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Inflicts damage based on the target’s Defense, not Special Defense.
Has a chance to make the target flinch.
Power doubles if user is burned, paralyzed, or poisoned.
Has double power if it’s used more than once per turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Inflicts regular damage with no additional effect.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Habilidades
“Gracias a su profunda concentración, no se amedrenta ante los ataques del rival.”