Wyrdeer

Wyrdeer
NormalPsíquico
BST 525 · Best Atk 105

Estadísticas base

HP103
Atk105
Def72
SpA105
SpD75
Spe65

Plan de combate

Weak To
Bicho2x
Siniestro2x
Resists
Psíquico0.5x
Immune
Fantasma0x

Cobertura ofensiva

STAB vs. todos los tipos

Cómo los ataques STAB de este Pokémon impactan contra cada tipo defensor.

normalCobertura STAB
Neutral
normalfirewaterelectricgrassicefightingpoisongroundflyingpsychicbugdragondarkfairy
½×
Resistido
rocksteel
Sin efecto
ghost
psychicCobertura STAB
Súper eficaz
fightingpoison
Neutral
normalfirewaterelectricgrassicegroundflyingbugrockghostdragonfairy
½×
Resistido
psychicsteel
Sin efecto
dark

Movepool

Sorted by STAB then competitive usage

RefuerzoSTAB+5
STA

Ally’s next move inflicts half more damage.

ProtecciónSTAB+4
STA

Prevents any moves from hitting the user this turn.

Espacio RaroSTAB
STA

For five turns, slower Pokémon will act before faster Pokémon.

GigaimpactoSTAB
150 BP·90%·PHY

User foregoes its next turn to recharge.

HiperrayoSTAB
150 BP·90%·SPC

User foregoes its next turn to recharge.

Doble FiloSTAB
120 BP··PHY

User receives 1/3 the damage inflicted in recoil.

PremoniciónSTAB
120 BP··SPC

Hits the target two turns later.

GolpeSTAB
120 BP··PHY

Hits every turn for 2-3 turns, then confuses the user.

Psyshield BashSTAB
90 BP·90%·PHY
AlborotoSTAB
90 BP··SPC

Forced to use this move for several turns. Pokémon cannot fall asleep in that t…

Golpe CuerpoSTAB
85 BP··PHY

Has a chance to paralyze the target.

Vasta FuerzaSTAB
80 BP··SPC

Inflicts regular damage with no additional effect.

ParanormalSTAB
80 BP··SPC

Has a chance to make the target flinch.

PsicocargaSTAB
80 BP··SPC

Inflicts damage based on the target’s Defense, not Special Defense.

Cabezazo ZenSTAB
80 BP·90%·PHY

Has a chance to make the target flinch.

PsicorruidoSTAB
75 BP··SPC
ImagenSTAB
70 BP··PHY

Power doubles if user is burned, paralyzed, or poisoned.

Poder ReservaSTAB
20 BP··SPC

Power is higher the more the user’s stats have been raised, to a maximum of 31×.

AgilidadSTAB
STA

Raises the user’s Speed by two stages.

Paz MentalSTAB
STA

Raises the user’s Special Attack and Special Defense by one stage.

Habilidades

1
Ability 1
Intimidación

Al entrar en combate amilana al rival de tal manera que su Ataque disminuye.

2
Ability 2
Cacheo

Puede ver el objeto que lleva el rival al entrar en combate.

Hidden Ability
Herbívoro

Neutraliza los movimientos de tipo Planta y sube su Ataque.

Deeper analysis on Smogon →