Arbok

Arbok
Poison
BST 448 · Best Atk 95
Quick answer

Is Arbok good in Pokemon Champions?

Arbok is available in the Champions roster. It is a Poison Pokémon with 448 base stat total, and its most useful listed moves include Belch, Gunk Shot, Sludge Wave, Sludge Bomb.
  • Poison type
  • Base stat total 448
  • Weak to Ground, Psychic

Base Stats

HP60
Atk95
Def69
SpA65
SpD79
Spe80

Battle Plan

Weak To
Ground2x
Psychic2x
Resists
Grass0.5x
Fighting0.5x
Poison0.5x
Bug0.5x
Fairy0.5x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

poisonSTAB Coverage
Super Effective
grassfairy
Neutral
normalfirewaterelectricicefightingflyingpsychicbugdragondark
½×
Resisted
poisongroundrockghost
No Effect
steel

Common Sets

Common Sets
Top 1 · from 1 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Choice Scarf100%
AbilityUnnerve
Adamant24 HP / 15 Atk / 27 Spe
Gunk Shotnormal
Knock Offnormal
Hazeice
Switcheroodark

Movepool

Sorted by STAB then competitive usage

BelchSTAB
120 BP·90%·SPC

Can only be used after the user has eaten a berry.

Gunk ShotSTAB
120 BP·80%·PHY

Has a chance to poison the target.

Sludge WaveSTAB
95 BP··SPC

Has a chance to poison the target.

Sludge BombSTAB
90 BP··SPC

Has a chance to poison the target.

Poison JabSTAB
80 BP··PHY

Has a chance to poison the target.

VenoshockSTAB
65 BP··SPC

Inflicts double damage if the target is Poisoned.

Poison FangSTAB
50 BP··PHY

Has a chance to badly poison the target.

Acid SpraySTAB
40 BP··SPC

Lowers the target’s Special Defense by two stages.

CoilSTAB
STA

Raises the user’s Attack, Defense, and accuracy by one stage each.

Gastro AcidSTAB
STA

Nullifies target’s ability until it leaves battle.

ToxicSTAB
90%·STA

Badly poisons the target, inflicting more damage every turn.

Toxic SpikesSTAB
STA

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Protect+4
STA

Prevents any moves from hitting the user this turn.

Giga Impact
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hyper Beam
150 BP·90%·SPC

User foregoes its next turn to recharge.

Double-Edge
120 BP··PHY

User receives 1/3 the damage inflicted in recoil.

Earthquake
100 BP··PHY

Inflicts regular damage and can hit Dig users.

Iron Tail
100 BP·75%·PHY

Has a chance to lower the target’s Defense by one stage.

Body Slam
85 BP··PHY

Has a chance to paralyze the target.

Psychic Fangs
85 BP··PHY

Destroys Reflect and Light Screen.

Abilities

1
Ability 1
Intimidate

When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.

2
Ability 2
Shed Skin

The Pokémon may cure its own status conditions by shedding its skin.

Hidden Ability
Unnerve

Unnerves opposing Pokémon and makes them unable to eat Berries.

Recommended next step
Deeper analysis on Smogon →