Is Glimmora good in Pokemon Champions?
- Rock/Poison types
- Base stat total 525
- Weak to Water, Ground, Psychic
Base Stats
Glimmora Weaknesses & Resistances
Glimmora Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Glimmora's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Has an increased chance for a critical hit.
Has a chance to poison the target.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Inflicts double damage if the target is Poisoned.
Has a chance to raise all of the user’s stats by one stage.
Has a chance to lower the target’s Speed by one stage.
Removes any immunity to Ground damage.
Lowers the target’s Special Defense by two stages.
Hits 2-5 times in one turn.
Raises the user’s Defense by two stages.
Raises the user’s Speed by two stages.
Changes the weather to a sandstorm for five turns.
Causes damage when opposing Pokémon switch in.
Badly poisons the target, inflicting more damage every turn.
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Prevents any moves from hitting the user this turn.
User faints.
User faints.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Requires a turn to charge before attacking.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to lower the target’s Speed by one stage.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Confuses the target.
Prevents the user’s HP from lowering below 1 this turn.
Raises the user’s Defense by two stages.
Reduces damage from special attacks by 50% for five turns.
Lowers the target’s Attack and Special Attack by two stages. User faints.
Changes the weather to rain for five turns.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Scatters Spikes, hurting opposing Pokémon that switch in.
Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Abilities
“Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.”
Mega Form
Related Pokémon
Other Rock / Poison picks worth scouting