Flapple
Is Flapple good in Pokemon Champions?
- Grass/Dragon types
- Base stat total 485
- Weak to Ice, Poison, Flying
Base Stats
Flapple Weaknesses & Resistances
Flapple Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Flapple's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Lowers the user’s Special Attack by two stages after inflicting damage.
Lowers the user’s Special Attack by two stages after inflicting damage.
Hits every turn for 2-3 turns, then confuses the user.
Requires a turn to charge before attacking.
Has a chance to make the target flinch.
Has a chance to lower the target’s Special Defense by one stage.
Lowers the target’s Defense by one stage after inflicting damage.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Drains half the damage inflicted to heal the user.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Raises the user’s Attack and Speed by one stage.
Inflicts more damage to heavier targets, with a maximum of 120 power.
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and st…
Raises the user’s Attack and Special Attack by one stage.
Seeds the target, stealing HP from it every turn.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
User flies high into the air, dodging all attacks, and hits next turn.
Has a chance to make the target flinch.
Power doubles if user is burned, paralyzed, or poisoned.
Only works if the target is about to use a damaging move.
User must switch out after attacking.
Never misses.
Has double power if it’s used more than once per turn.
Has double power if the user has no held item.
Has a chance to make the target flinch. Only works if the user is sleeping.
Lowers the target’s Special Defense by two stages.
Inflicts regular damage with no additional effect.
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Increases the user’s chance to score a critical hit.
Power is higher when the user weighs more than the target, up to a maximum of 12…
Raises the user’s Defense by two stages.
User recovers the item it last used up.
User sleeps for two turns, completely healing itself.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Abilities
Related Pokémon
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