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Mixed Physical Wallbreaker Core · Reg M-A

Garchomp + Kingambit

57 tournament teams ran this core(30.8% of 185 indexed)
▸ How it works

Garchomp's Earthquake spread + Kingambit's Iron Head/Kowtow Cleave covers ten of the eighteen types between them. This is the 'hit everything for super-effective' core.

▸ Strengths
  • +Earthquake hits Kingambit's Steel, Fire, Electric, and Poison checks — natural answer to Heatran, Iron Hands, Iron Bundle.
  • +Garchomp's Rough Skin punishes physical attackers that try to OHKO it through Yache Berry.
  • +Both Pokémon survive priority with their bulk and forced switching plays.
▸ Weaknesses
  • Both very slow — Garchomp at 169 max, Kingambit at 105. Without Tailwind support, you're getting outsped by the entire top 10.
  • Earthquake friendly fire — pairing these two means your other slots can't be Ground-weak unless they're Flying/Levitate.
  • Both lose to bulky Water types running Burn moves (Rotom-Wash will-o-wisp ruins both).
Common teammates (curated)
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Opens the team builder with Garchomp + Kingambit pre-slotted. Tweak the remaining slots from there.

Tournament teams running this core (6)
  • ARegularGuyMaddo's Cup #8 | 100€ for the Winner | Reg M-A
    2026-05-23
  • KsomonChampions Collective #9
    2026-05-18
  • BatCoachUnova Champions League #5 / POKÉMON CHAMPIONS
    2026-05-15
  • Rururinillo[❄️lanakila.vg] First Ascent
    2026-05-26
  • kataboVGCA Battle Hall: Academy Ace Edition #2
    2026-05-31
  • 57 62VGCA Battle Hall: Academy Ace Edition #1
    2026-05-24
Data synced 2026-06-06See wrong data? Report it