Flareon
Is Flareon good in Pokemon Champions?
- Fire type
- Base stat total 525
- Weak to Water, Ground, Rock
Base Stats
Flareon Weaknesses & Resistances
Flareon Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Flareon's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Burns the target.
Lowers the user’s Special Attack by two stages after inflicting damage.
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
Has a chance to burn the target.
Has a chance to burn the target.
Has a chance to burn the target.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Has a chance to burn the target and a chance to make the target flinch.
Inflicts regular damage. Raises the user’s Speed by one stage.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Changes the weather to sunny for five turns.
Prevents any moves from hitting the user this turn.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Target sleeps at the end of the next turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Can only be used after all of the user’s other moves have been used.
User receives 1/3 the damage inflicted in recoil.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Inflicts regular damage with no additional effect.
Has a chance to paralyze the target.
User digs underground, dodging all attacks, and hits next turn.
Has a chance to lower the target’s Special Defense by one stage.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to burn the target.
Has a chance to make the target flinch.
Takes the target’s item.
Has double power if it’s used more than once per turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
If there be weather, this move has doubled power and the weather’s type.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s accuracy by one stage.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Lowers the target’s Attack by one stage.
Allows the trainer to switch out the user and pass effects along to its replacem…
Raises the user’s Special Attack and Special Defense by one stage.
Lowers the target’s Attack by two stages.
Uses the target’s last used move.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Lowers the target’s Special Defense by two stages.
Inflicts more damage when the user has less HP remaining, with a maximum of 200…
Increases the user’s chance to score a critical hit.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Immediately ends wild battles. Forces trainers to switch Pokémon.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Lowers the target’s Attack and Defense by one stage.
User will recover half its max HP at the end of the next turn.
Abilities
“If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.”
Related Pokémon
Other Fire picks worth scouting