Goodra (Hisui)
Base Stats
Battle Plan
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Inflicts damage, and the user takes damage equal to half of its max HP, rounded…
Lowers the user’s Special Attack by two stages after inflicting damage.
Hits every turn for 2-3 turns, then confuses the user.
Can lower the target’s Defense by one stage.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Can lower the target’s Special Defense by one stage.
Has a 20% chance to make the target flinch.
Lowers the target’s Attack by one stage after inflicting damage.
Can paralyze the target.
Ends wild battles. Forces trainers to switch Pokémon.
Power raises when the user has lower Speed, up to a maximum of 150.
Power is higher when the user weighs more than the target, up to a maximum of 12…
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Can freeze the target.
Can burn the target.