Krookodile
Is Krookodile good in Pokemon Champions?
- Ground/Dark types
- Base stat total 519
- Weak to Water, Grass, Ice
Base Stats
Krookodile Weaknesses & Resistances
Krookodile Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Krookodile's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
This move's power is doubled against targets that have the Underground status. W…
The damage dealt by this move is calculated using the target's Attack stat inste…
Inflicts regular damage with no additional effect.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 20% chance of lowering the target's Defense stat by 1 stage.
Has a 20% chance of making the target flinch.
The user gains the Underground status on the turn this move is used then attacks…
Gives the target the Throat Chopped status.
This move's power is doubled if the user's stats were lowered during the turn th…
This move's power is doubled if the user couldn't act or its move missed or fail…
Has a 30% chance of burning the target. Cures the user and target of being froze…
This move's power is boosted by 50% if the target is holding an item. Causes the…
This move's power is doubled if the target has already taken damage during the t…
Has a 30% chance of making the target flinch.
Inflicts regular damage with no additional effect.
Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move'…
If the user is not already holding an item it steals the target's held item.
Lowers the target's Speed stat by 1 stage.
Lowers targets' Sp. Atk stats by 1 stage.
This move's power is doubled if the user attacks after the target.
Gives the target the Bound status.
Has a chance to lower the target’s accuracy by one stage.
This move's power is increased by 20 for each stage that the user's stats have b…
The target is attacked as many times as the number of Pokémon in the user's part…
Knocks out the target. The accuracy of this move is fixed at 30%.
This move's power and effects depend on the user's held item. The held item is l…
Gives the target the Taunted status.
Gives the target the Unable to Repeat status.
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
This move fails if the user has already taken damage from a move in the same tur…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Lowers the user's Defense and Sp. Def stats by 1 stage.
User receives 1/3 the damage inflicted in recoil.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 30% chance of poisoning the target.
Inflicts regular damage with no additional effect.
The user gains the Rampaging status.
Lowers the user's Attack and Defense stats by 1 stage.
The user gains the Rampaging status.
Has a 30% chance of lowering the target's Defense stat by 1 stage.
This move has a 1-stage Critical-Hit Ratio Boost.
Inflicts regular damage with no additional effect.
Has a 30% chance of poisoning the target.
The user gains the Uproar status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a 20% chance of making the target flinch.
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Has a 30% chance of making targets flinch.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move has a 1-stage Critical-Hit Ratio Boost.
Lowers the target's Sp. Atk stat by 1 stage.
Has a 10% chance of burning the target and a 10% chance of making the target fli…
Lowers the target's Speed stat by 1 stage.
Has a 10% chance of paralyzing the target and a 10% chance of making the target…
This move never misses.
Lowers targets' Attack stats by 1 stage.
If there are other Pokémon in the target's party that can switch into battle the…
Lowers the target's Speed stat by 1 stage.
If multiple Pokémon use this move in the same turn the second user onward will a…
If the target is off the ground it gains the Landed status. This move can hit a…
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
The user attacks 2 to 5 times in a row. This move lowers the user's Defense stat…
Boosts the user's Attack and Defense stats by 1 stage.
The user retaliates to deal double the damage it took from an opponent's physica…
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed statu…
Deals damage to the target equal to its remaining HP minus the user's remaining…
During the turn this move is used if the user takes damage from a move that woul…
The user gains a 2-stage Critical-Hit Ratio Boost.
The heavier the target the greater this move's power (ranging between 20 and 120…
The heavier the target the greater this move's power (ranging between 20 and 120…
Fully restores the user's HP and cures any status conditions. The user falls asl…
If there are other Pokémon in the target's party that can switch into battle the…
Summons a sandstorm for 5 turns.
Lowers the target's Speed stat by 2 stages.
Can be used only if the user is asleep. The user uses one of the other moves it…
Removes 4 PP from the move last used by the target.
Gives the opponent's side the Stealth Rock status.
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Boosts the target's Attack stat by 2 stages and confuses it.
Abilities
“When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.”
“The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.”
Related Pokémon
Other Ground / Dark picks worth scouting