Krookodile

Krookodile
GroundDark
BST 519 · Best Atk 117
Quick answer

Is Krookodile good in Pokemon Champions?

Krookodile is available in the Champions roster. It is a Ground/Dark Pokémon with 519 base stat total, and its most useful listed moves include Earthquake, Foul Play, High Horsepower, Earth Power.
  • Ground/Dark types
  • Base stat total 519
  • Weak to Water, Grass, Ice

Base Stats

HP95
Atk117
Def80
SpA65
SpD70
Spe92

Battle Plan

Weak To
Water2x
Grass2x
Ice2x
Fighting2x
Bug2x
Fairy2x
Resists
Poison0.5x
Rock0.5x
Ghost0.5x
Dark0.5x
Immune
Electric0x
Psychic0x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

groundSTAB Coverage
Super Effective
fireelectricpoisonrocksteel
Neutral
normalwatericefightinggroundpsychicghostdragondarkfairy
½×
Resisted
grassbug
No Effect
flying
darkSTAB Coverage
Super Effective
psychicghost
Neutral
normalfirewaterelectricgrassicepoisongroundflyingbugrockdragonsteel
½×
Resisted
fightingdarkfairy

Common Sets

Common Sets
Top 2 · from 2 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Choice Scarf50%
AbilityIntimidate
Adamant1 HP / 32 Atk / 1 Def / 32 Spe
Knock Offnormal
EarthquakegroundSTAB
Rock Slidenormal
High Horsepowernormal
#2Choice Scarf50%
AbilityMoxie
Adamant2 HP / 32 Atk / 32 Spe
Knock Offnormal
High Horsepowernormal
Rock Tombnormal
FissuregroundSTAB

Movepool

Sorted by STAB then competitive usage

EarthquakeSTAB
100 BP··PHY

Inflicts regular damage and can hit Dig users.

Foul PlaySTAB
95 BP··PHY

Calculates damage with the target’s attacking stat.

High HorsepowerSTAB
95 BP·95%·PHY

Inflicts regular damage with no additional effect.

Earth PowerSTAB
90 BP··SPC

Has a chance to lower the target’s Special Defense by one stage.

CrunchSTAB
80 BP··PHY

Has a chance to lower the target’s Defense by one stage.

Dark PulseSTAB
80 BP··SPC

Has a chance to make the target flinch.

DigSTAB
80 BP··PHY

User digs underground, dodging all attacks, and hits next turn.

Throat ChopSTAB
80 BP··PHY

Prevents the target from using sound-based moves for two turns.

Lash OutSTAB
75 BP··PHY

Inflicts regular damage with no additional effect.

Stomping TantrumSTAB
75 BP··PHY

Has double power if the user’s last move failed.

Scorching SandsSTAB
70 BP··SPC

Has a chance to burn the target.

Knock OffSTAB
65 BP··PHY

Target drops its held item.

AssuranceSTAB
60 BP··PHY

Power is doubled if the target has already received damage this turn.

BiteSTAB
60 BP··PHY

Has a chance to make the target flinch.

Brutal SwingSTAB
60 BP··PHY

Inflicts regular damage with no additional effect.

BulldozeSTAB
60 BP··PHY

Has a chance to lower the target’s Speed by one stage.

ThiefSTAB
60 BP··PHY

Takes the target’s item.

Mud ShotSTAB
55 BP·95%·SPC

Has a chance to lower the target’s Speed by one stage.

SnarlSTAB
55 BP·95%·SPC

Has a chance to lower the target’s Special Attack by one stage.

PaybackSTAB
50 BP··PHY

Power is doubled if the target has already moved this turn.

Abilities

1
Ability 1
Intimidate

When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.

2
Ability 2

When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.

Hidden Ability

The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.

Recommended next step
Deeper analysis on Smogon →