Is Mega Feraligatr good in Pokemon Champions?
- Water/Dragon types
- Base stat total 630
- Weak to Dragon, Fairy
Base Stats
Mega Feraligatr Weaknesses & Resistances
Mega Feraligatr Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Feraligatr's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
The user gains the Recharging status on the turn after this move is used.
The user gains the Rampaging status.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Has a 30% chance of lowering targets' accuracy by 1 stage.
This move's power is doubled against targets that have the Submerged status.
Inflicts regular damage with no additional effect.
Has a 20% chance of lowering the target's Defense stat by 1 stage.
The user gains the Submerged status on the turn this move is used then attacks o…
Inflicts regular damage with no additional effect.
Has a 20% chance of making the target flinch.
Lowers targets' Attack stats by 1 stage.
If there are other Pokémon in the target's party that can switch into battle the…
After attacking the user switches out of battle to be replaced by another party…
Has a 20% chance of confusing the target.
Lowers the target's Attack stat by 1 stage.
Inflicts regular damage with no additional effect.
Gives the target the Bound status. This move's power is doubled if the target ha…
The user attacks 2 to 5 times in a row. This move lowers the user's Defense stat…
Boosts the user's Attack and Speed stats by 1 stage.
Summons rain for 5 turns.
Lowers targets' Speed stats by 1 stage.
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
This move fails if the user has already taken damage from a move in the same tur…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
User receives 1/3 the damage inflicted in recoil.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Inflicts regular damage with no additional effect.
Lowers the user's Attack and Defense stats by 1 stage.
The user gains the Rampaging status.
Has a 10% chance of freezing targets. This move never misses in snow.
This move's power is doubled against targets that have the Underground status. W…
Has a 30% chance of lowering the target's Defense stat by 1 stage.
Has a 10% chance of freezing the target.
The user gains the Uproar status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Has a 20% chance of lowering the target's Defense stat by 1 stage.
The user gains the Underground status on the turn this move is used then attacks…
This move has a 1-stage Critical-Hit Ratio Boost.
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Has a 10% chance of freezing the target.
This move's power is doubled if the user's stats were lowered during the turn th…
Has a 30% chance of making targets flinch.
This move's power is doubled if the user couldn't act or its move missed or fail…
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move has a 1-stage Critical-Hit Ratio Boost.
Has a 10% chance of freezing the target and a 10% chance of making the target fl…
This move never misses.
Has a 10% chance of boosting the user's Attack Defense Sp. Atk Sp. Def and Speed…
This move's power is doubled if the target has already dealt damage to the user…
Has a 30% chance of making the target flinch.
Inflicts regular damage with no additional effect.
Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move'…
Lowers the target's Speed stat by 1 stage.
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
Lowers the target's Speed stat by 1 stage.
Lowers targets' Sp. Atk stats by 1 stage.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Boosts the user's Speed stat by 1 stage.
Has a chance to lower the target’s accuracy by one stage.
Boosts the user's Speed stat by 2 stages.
Gives the target the Can't Escape status.
The user retaliates to deal double the damage it took from an opponent's physica…
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed statu…
Deals damage to the target equal to its remaining HP minus the user's remaining…
During the turn this move is used if the user takes damage from a move that woul…
Lowers the target's Sp. Def stat by 2 stages.
The less HP the user has left the greater this move's power (ranging between 20…
Boosts the target's Sp. Atk stat by 1 stage and confuses it.
This move's power and effects depend on the user's held item. The held item is l…
The heavier the target the greater this move's power (ranging between 20 and 120…
Fully restores the user's HP and cures any status conditions. The user falls asl…
If there are other Pokémon in the target's party that can switch into battle the…
Lowers the target's Speed stat by 2 stages.
Lowers the target's Defense stat by 2 stages.
Can be used only if the user is asleep. The user uses one of the other moves it…
Removes 4 PP from the move last used by the target.
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Boosts the user's Attack stat by 2 stages.
Abilities
“The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.”
Related Pokémon
Other Water / Dragon picks worth scouting