Mega Houndoom
DarkFire
BST 600 · Best SpA 140
Quick answer

Is Mega Houndoom good in Pokemon Champions?

Mega Houndoom is available in the Champions roster. It is a Dark/Fire Pokémon with 600 base stat total, and its most useful listed moves include Will O Wisp, Overheat, Flare Blitz, Fire Blast.
  • Dark/Fire types
  • Base stat total 600
  • Weak to Water, Fighting, Ground

Base Stats

HP75
Atk90
Def90
SpA140
SpD90
Spe115

Battle Plan

Weak To
Water2x
Fighting2x
Ground2x
Rock2x
Resists
Fire0.5x
Grass0.5x
Ice0.5x
Ghost0.5x
Dark0.5x
Steel0.5x
Immune
Psychic0x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

darkSTAB Coverage
Super Effective
psychicghost
Neutral
normalfirewaterelectricgrassicepoisongroundflyingbugrockdragonsteel
½×
Resisted
fightingdarkfairy
fireSTAB Coverage
Super Effective
grassicebugsteel
Neutral
normalelectricfightingpoisongroundflyingpsychicghostdarkfairy
½×
Resisted
firewaterrockdragon

Movepool

Sorted by STAB then competitive usage

Will-O-WispSTAB
85%·STA

Burns the target.

OverheatSTAB
130 BP·90%·SPC

Lowers the user’s Special Attack by two stages after inflicting damage.

Flare BlitzSTAB
120 BP··PHY

User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.

Fire BlastSTAB
110 BP·85%·SPC

Has a chance to burn the target.

InfernoSTAB
100 BP·50%·SPC

Has a chance to burn the target.

Foul PlaySTAB
95 BP··PHY

Calculates damage with the target’s attacking stat.

Heat WaveSTAB
95 BP·90%·SPC

Has a chance to burn the target.

FlamethrowerSTAB
90 BP··SPC

Has a chance to burn the target.

CrunchSTAB
80 BP··PHY

Has a chance to lower the target’s Defense by one stage.

Dark PulseSTAB
80 BP··SPC

Has a chance to make the target flinch.

Throat ChopSTAB
80 BP··PHY

Prevents the target from using sound-based moves for two turns.

Lash OutSTAB
75 BP··PHY

Inflicts regular damage with no additional effect.

Temper FlareSTAB
75 BP··PHY
Burning JealousySTAB
70 BP··SPC

Inflicts regular damage with no additional effect.

Sucker PunchSTAB+1
70 BP··PHY

Only works if the target is about to use a damaging move.

Fire FangSTAB
65 BP·95%·PHY

Has a chance to burn the target and a chance to make the target flinch.

BiteSTAB
60 BP··PHY

Has a chance to make the target flinch.

ThiefSTAB
60 BP··PHY

Takes the target’s item.

SnarlSTAB
55 BP·95%·SPC

Has a chance to lower the target’s Special Attack by one stage.

Flame ChargeSTAB
50 BP··PHY

Inflicts regular damage. Raises the user’s Speed by one stage.

Abilities

1
Ability 1

In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.

Recommended next step
Deeper analysis on Smogon →