Is Mega Skarmory good in Pokemon Champions?
- Steel/Flying types
- Base stat total 565
- Weak to Fire, Electric
Base Stats
Mega Skarmory Weaknesses & Resistances
Mega Skarmory Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Skarmory's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Gives the user's side the Tailwind status for 4 turns.
The user gains the Charging status on the turn this move is used then attacks on…
After attacking the user takes damage equal to 1/2 of its max HP.
The user takes 1/3 of the damage dealt by this move.
Has a 30% chance of confusing the target. This move never misses in rain and can…
The user gains the Sky-High status on the turn this move is used then attacks on…
Inflicts regular damage with no additional effect.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 20% chance of making the target flinch.
Has a 30% chance of making the target flinch.
Has a 10% chance of boosting the user's Defense stat by 1 stage.
This move never misses.
This move has a 1-stage Critical-Hit Ratio Boost.
The user attacks twice in a row.
Boosts the user's Defense stat by 2 stages.
Lowers the target's Sp. Def stat by 2 stages.
Restores 1/2 of the user's max HP. If the user is a Flying type it will lose the…
Lowers targets' Speed stats by 1 stage.
The user protects itself from incoming moves for the turn. With each consecutive…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
The damage dealt by this move is calculated using the user's Defense stat instea…
Has a 20% chance of making the target flinch.
This move has a 1-stage Critical-Hit Ratio Boost.
This move has a 1-stage Critical-Hit Ratio Boost.
Inflicts regular damage with no additional effect.
Has a 30% chance of making targets flinch.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move has a 1-stage Critical-Hit Ratio Boost.
This move's power is doubled if the target has already taken damage during the t…
Lowers the target's Speed stat by 1 stage.
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
This move's power is doubled if the user attacks after the target.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Gives the target the Bound status.
This move can hit a target using a move such as Protect or Detect and removes th…
Boosts the user's Speed stat by 2 stages.
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed statu…
During the turn this move is used if the user takes damage from a move that woul…
Fully restores the user's HP and cures any status conditions. The user falls asl…
The less HP the user has left the greater this move's power (ranging between 20…
If there are other Pokémon in the target's party that can switch into battle the…
Summons a sandstorm for 5 turns.
Can be used only if the user is asleep. The user uses one of the other moves it…
Gives the opponent's side the Spikes status.
Gives the opponent's side the Stealth Rock status.
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Boosts the user's Attack stat by 2 stages.
Gives the target the Taunted status.
If there are other Pokémon in the target's party that can switch into battle the…
Abilities
“Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.”
Related Pokémon
Other Steel / Flying picks worth scouting