Is Mega Slowbro good in Pokemon Champions?
- Water/Psychic types
- Base stat total 590
- Weak to Electric, Grass, Bug
Base Stats
Mega Slowbro Weaknesses & Resistances
Mega Slowbro Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Slowbro's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Gives the entire field the Trick Room status for 5 turns.
Gives the target's spot the Future Attack status.
Inflicts regular damage with no additional effect.
Has a 30% chance of lowering targets' accuracy by 1 stage.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
This move's power is doubled against targets that have the Submerged status.
Has a 20% chance of lowering the target's Defense stat by 1 stage.
The user gains the Submerged status on the turn this move is used then attacks o…
If the user is under the effect of Psychic Terrain this move's power is boosted…
This is a special move but the damage it deals is calculated using the target's…
Has a 30% chance of burning the target. Cures the user and target of being froze…
Has a 20% chance of making the target flinch.
Has a 20% chance of making the target flinch.
Gives the target the Healing Prevented status for 2 turns.
Has a 50% chance of lowering the target's Defense stat by 1 stage.
Has a 20% chance of confusing the target.
Lowers the target's Attack stat by 1 stage.
Gives the target the Bound status. This move's power is doubled if the target ha…
This move's power is increased by 20 for each stage that the user's stats have b…
Boosts the user's Sp. Def stat by 2 stages.
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
Restores 1/2 of the target's max HP.
The user gains the Sealing Off status.
Gives the user's side the Light Screen status for 5 turns.
Turns the entire field into Psychic Terrain for 5 turns.
Summons rain for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
The user and the target swap their Abilities.
The user and the target swap their held items.
Gives the entire field the Wonder Room status for 5 turns.
Lowers targets' Speed stats by 1 stage.
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
Paralyzes the target.
Makes the target drowsy. This move never misses.
This move fails if the user has already taken damage from a move in the same tur…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
This move fails unless the user has eaten a Berry during the battle.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of freezing targets. This move never misses in snow.
Has a 10% chance of burning the target.
This move's power is doubled against targets that have the Underground status. W…
Has a 30% chance of lowering the target's Defense stat by 1 stage.
The damage dealt by this move is calculated using the target's Attack stat inste…
Has a 10% chance of burning the target.
Has a 10% chance of freezing the target.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
The damage dealt by this move is calculated using the user's Defense stat instea…
The user gains the Underground status on the turn this move is used then attacks…
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 20% chance of leaving the target burned frozen or paralyzed.
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
The user's HP is restored by 1/2 of the damage dealt by this move.
Has a 10% chance of freezing the target.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move's power is doubled if the target has already dealt damage to the user…
Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move'…
If multiple Pokémon use this move in the same turn the second user onward will a…
Lowers the target's Speed stat by 1 stage.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
When a weather condition is present this move's power is doubled and its type ch…
The user loses 1/2 of its max HP to boost its Attack stat to its sixth stage. Th…
Gives the target the Can't Escape status.
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed statu…
Gives the target the Move Disabled status for 4 turns.
During the turn this move is used if the user takes damage from a move that woul…
This move's power and effects depend on the user's held item. The held item is l…
The heavier the target the greater this move's power (ranging between 20 and 120…
Boosts the user's Defense stat by 2 stages.
Boosts the user's Sp. Atk stat by 2 stages.
The user copies the target's stat changes.
Gives the user's side the Safeguard status for 5 turns.
Restores 1/2 of the user's max HP.
Can be used only if the user is asleep. The user uses one of the other moves it…
Summons snow for 5 turns.
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Abilities
Related Pokémon
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