Mega Starmie
WaterPsychic
BST 620 · Best SpA 130
Quick answer

Is Mega Starmie good in Pokemon Champions?

Mega Starmie is available in the Champions roster. It is a Water/Psychic Pokémon with 620 base stat total, and its most useful listed moves include Ally Switch, Trick Room, Hydro Pump, Psychic.
  • Water/Psychic types
  • Base stat total 620
  • Weak to Electric, Grass, Bug

Base Stats

HP60
Atk100
Def105
SpA130
SpD105
Spe120

Battle Plan

Weak To
Electric2x
Grass2x
Bug2x
Ghost2x
Dark2x
Resists
Fire0.5x
Water0.5x
Ice0.5x
Fighting0.5x
Psychic0.5x
Steel0.5x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

waterSTAB Coverage
Super Effective
firegroundrock
Neutral
normalelectricicefightingpoisonflyingpsychicbugghostdarksteelfairy
½×
Resisted
watergrassdragon
psychicSTAB Coverage
Super Effective
fightingpoison
Neutral
normalfirewaterelectricgrassicegroundflyingbugrockghostdragonfairy
½×
Resisted
psychicsteel
No Effect
dark

Common Sets

Common Sets
Top 1 · from 1 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Starminite100%
AbilityIlluminate
Jolly18 HP / 30 Atk / 18 Spe
Aqua Jetnormal
LiquidationwaterSTAB
Ice Spinnernormal
Protectnormal

Movepool

Sorted by STAB then competitive usage

Ally SwitchSTAB+2
STA

User switches places with the friendly Pokémon opposite it.

Trick RoomSTAB
STA

For five turns, slower Pokémon will act before faster Pokémon.

Hydro PumpSTAB
110 BP·80%·SPC

Inflicts regular damage with no additional effect.

PsychicSTAB
90 BP··SPC

Has a chance to lower the target’s Special Defense by one stage.

SurfSTAB
90 BP··SPC

Inflicts regular damage and can hit Dive users.

LiquidationSTAB
85 BP··PHY

Has a chance to lower the target’s Defense by one stage.

DiveSTAB
80 BP··PHY

User dives underwater, dodging all attacks, and hits next turn.

Expanding ForceSTAB
80 BP··SPC

Inflicts regular damage with no additional effect.

PsyshockSTAB
80 BP··SPC

Inflicts damage based on the target’s Defense, not Special Defense.

ScaldSTAB
80 BP··SPC

Has a chance to burn the target.

WaterfallSTAB
80 BP··PHY

Has a chance to make the target flinch.

Zen HeadbuttSTAB
80 BP·90%·PHY

Has a chance to make the target flinch.

Psycho CutSTAB
70 BP··PHY

Has an increased chance for a critical hit.

Flip TurnSTAB
60 BP··PHY

Inflicts regular damage with no additional effect.

Water PulseSTAB
60 BP··SPC

Has a chance to confuse the target.

Chilling WaterSTAB
50 BP··SPC
Aqua JetSTAB+1
40 BP··PHY

Inflicts regular damage with no additional effect.

WhirlpoolSTAB
35 BP·85%·SPC

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage f…

AgilitySTAB
STA

Raises the user’s Speed by two stages.

Cosmic PowerSTAB
STA

Raises the user’s Defense and Special Defense by one stage.

Abilities

1
Ability 1

Doubles the Pokémon's Attack stat.

Recommended next step
Deeper analysis on Smogon →