Raichu (Alola)
Is Raichu (Alola) good in Pokemon Champions?
- Electric/Psychic types
- Base stat total 485
- Weak to Ground, Bug, Ghost
Base Stats
Raichu (Alola) Weaknesses & Resistances
Raichu (Alola) Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Raichu (Alola)'s most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Paralyzes the target.
Has a 10% chance of paralyzing the target. The user also takes 1/3 of the damage…
Paralyzes the target.
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of paralyzing the target.
The user takes 1/4 of the damage dealt by this move.
Has a 30% chance of paralyzing targets.
If the user is under the effect of Psychic Terrain this move's power is boosted…
This is a special move but the damage it deals is calculated using the target's…
Gives the target the Healing Prevented status for 2 turns.
Has a 10% chance of paralyzing the target.
This move's power is doubled if the target is under the effect of Electric Terra…
After attacking the user switches out of battle to be replaced by another party…
Lowers targets' Speed stats by 1 stage.
Has a 70% chance of boosting the user's Sp. Atk stat by 1 stage.
Paralyzes the target.
This move's power is increased by 20 for each stage that the user's stats have b…
Boosts the user's Speed stat by 2 stages.
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
Boosts the user's Sp. Def stat by 1 stage. The user gains the Electric Boost sta…
Lowers the target's Sp. Atk stat by 2 stages.
Turns the entire field into Electric Terrain for 5 turns.
The higher the user's Speed stat compared to the target's the greater this move'…
Gives the user's side the Light Screen status for 5 turns.
Gives the entire field the Magic Room status for 5 turns.
Turns the entire field into Psychic Terrain for 5 turns.
Gives the user's side the Reflect status for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
The user and the target swap their Abilities.
The user and the target swap their Speed stats.
Makes the target flinch. This move fails unless it is the first move used by the…
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
This move fails if the user has already taken damage from a move in the same tur…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Inflicts regular damage with no additional effect.
Has a 30% chance of lowering the target's Defense stat by 1 stage.
Has a 10% chance of lowering the target's Attack stat by 1 stage.
This move's power is doubled against targets that have the Submerged status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
Confuses the target if its stats were boosted during the turn this move is used.
Inflicts regular damage with no additional effect.
The user gains the Underground status on the turn this move is used then attacks…
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move's power is boosted by 50% if the target is holding an item. Causes the…
Makes the target flinch. This move fails if the target isn't about to use a prio…
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
The user's HP is restored by 3/4 of the damage dealt by this move.
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Boosts the user's Speed stat by 1 stage.
Inflicts regular damage with no additional effect.
This move can hit a target using a move such as Protect or Detect and removes th…
Lowers the target's Attack stat by 2 stages.
Boosts the user's evasiveness by 1 stage.
Gives the target the Encore status.
Deals damage to the target equal to its remaining HP minus the user's remaining…
During the turn this move is used if the user takes damage from a move that woul…
Lowers the target's Sp. Def stat by 2 stages.
The less HP the user has left the greater this move's power (ranging between 20…
This move's power and effects depend on the user's held item. The held item is l…
The heavier the target the greater this move's power (ranging between 20 and 120…
Boosts the user's Sp. Atk stat by 2 stages.
Summons rain for 5 turns.
The less HP the user has left the greater this move's power (ranging between 20…
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Confuses the target.
Lowers the target's Attack and Defense stats by 1 stage.
Gives the user's spot the Wish status.
Abilities
Related Pokémon
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