Sandaconda

Sandaconda
ground
BST 510 · Best Def 125

Base Stats

HP72
Atk107
Def125
SpA65
SpD70
Spe71

Battle Plan

Weak To
water2x
grass2x
ice2x
Resists
poison0.5x
rock0.5x
Immune
electric0x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

groundSTAB Coverage
Super Effective
fireelectricpoisonrocksteel
Neutral
normalwatericefightinggroundpsychicghostdragondarkfairy
½×
Resisted
grassbug
No Effect
flying

Common Sets

Common Sets
Top 1 · from 1 community teams

Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.

#1Focus Sash100%
AbilitySand Spit
Jolly32 Atk / 2 SpD / 32 Spe
Endeavornormal
High Horsepowernormal
Glarenormal
Endurenormal

Movepool

Sorted by STAB then competitive usage

EarthquakeSTAB
100 BP··PHY

Inflicts regular damage and can hit Dig users.

High HorsepowerSTAB
95 BP·95%·PHY

Inflicts regular damage with no additional effect.

Earth PowerSTAB
90 BP··SPC

Can lower the target’s Special Defense by one stage.

DigSTAB
80 BP··PHY

User digs underground, dodging all attacks, and hits next turn.

Drill RunSTAB
80 BP·95%·PHY

Has an increased chance for a critical hit.

Scorching SandsSTAB
70 BP··SPC

Can burn the target.

BulldozeSTAB
60 BP··PHY

Can lower the target’s Speed by one stage.

Mud ShotSTAB
55 BP·95%·SPC

Can lower the target’s Speed by one stage.

Sand TombSTAB
35 BP·85%·PHY

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Mud SlapSTAB
20 BP··SPC

Can lower the target’s accuracy by one stage.

Protect+4
STA

Prevents any moves from hitting the user this turn.

Giga Impact
150 BP·90%·PHY

User foregoes its next turn to recharge.

Hyper Beam
150 BP·90%·SPC

User foregoes its next turn to recharge.

Last Resort
140 BP··PHY

Can only be used after all of the user’s other moves have been used.

Belch
120 BP·90%·SPC

Can only be used after the user has eaten a berry.

Outrage
120 BP··PHY

Hits every turn for 2-3 turns, then confuses the user.

Hurricane
110 BP·70%·SPC

Can confuse the target.

Dragon Rush
100 BP·75%·PHY

Can make the target flinch.

Stone Edge
100 BP·80%·PHY

Has an increased chance for a critical hit.

Body Slam
85 BP··PHY

Can paralyze the target.

Abilities

1
Ability 1
Sand Spit
2
Ability 2
Shed Skin
Hidden Ability
Sand Veil
Deeper analysis on Smogon →