← Charizard
How to beat · Reg M-C
Charizard Fire/Flying
Rolls below assume the most-run community build: Modest · 24 HP / 14 Def / 11 SpA / 17 Spe · Charizardite Y · Blaze
Top 12 counters · ranked
Score = threatens Charizard super-effectively (+3), immune to its STAB (+3 each), resists it (+2 each), faster (+1). Rolls computed live against the most-run spread.
- score 8Open in calc →
- score 8Open in calc →
- score 8Open in calc →
- score 8Open in calc →
- score 8Open in calc →
- score 7Open in calc →
- score 7Open in calc →
- score 7Open in calc →
- score 7Open in calc →
- score 7Open in calc →
- score 7Open in calc →
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●Datos sync 2026-10-06¿Datos incorrectos? Repórtalo