Base Stats
Battle Plan
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Movepool
Sorted by STAB then competitive usage
User switches places with the friendly Pokémon opposite it.
For five turns, slower Pokémon will act before faster Pokémon.
Hits the target two turns later.
Inflicts regular damage with no additional effect.
Can make the target flinch.
Inflicts damage based on the target’s Defense, not Special Defense.
Can make the target flinch.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Raises the user’s Special Attack and Special Defense by one stage.
Raises the user’s Defense and Special Defense by one stage.
Disables moves and immunities that involve flying or levitating for five turns.
User faints. Its replacement has its HP fully restored and any major status eff…
Heals the target for half its max HP.
Puts the target to sleep.
Prevents the target from using any moves that the user also knows.
Reduces damage from special attacks by 50% for five turns.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
User and target swap abilities.