Medicham
FightingPsychic
BST 410 · Best Spe 80
Quick answer

Is Medicham good in Pokemon Champions?

Medicham is available in the Champions roster. It is a Fighting/Psychic Pokémon with 410 base stat total, and its most useful listed moves include Detect, Quick Guard, Trick Room, Focus Punch.
  • Fighting/Psychic types
  • Base stat total 410
  • Weak to Flying, Ghost, Fairy

Base Stats

HP60
Atk60
Def75
SpA60
SpD75
Spe80

Battle Plan

Weak To
Flying2x
Ghost2x
Fairy2x
Resists
Fighting0.5x
Rock0.5x

Offensive Coverage

STAB vs. all types

How this Pokémon's STAB attacks land against every defending type.

fightingSTAB Coverage
Super Effective
normalicerockdarksteel
Neutral
firewaterelectricgrassfightinggrounddragon
½×
Resisted
poisonflyingpsychicbugfairy
No Effect
ghost
psychicSTAB Coverage
Super Effective
fightingpoison
Neutral
normalfirewaterelectricgrassicegroundflyingbugrockghostdragonfairy
½×
Resisted
psychicsteel
No Effect
dark

Movepool

Sorted by STAB then competitive usage

DetectSTAB+4
STA

Prevents any moves from hitting the user this turn.

Quick GuardSTAB+3
STA

Prevents any priority moves from hitting friendly Pokémon this turn.

Trick RoomSTAB
STA

For five turns, slower Pokémon will act before faster Pokémon.

Focus PunchSTAB
150 BP··PHY

If the user takes damage before attacking, the attack is canceled.

High Jump KickSTAB
130 BP·90%·PHY

If the user misses, it takes half the damage it would have inflicted in recoil.

Axe KickSTAB
120 BP·90%·PHY
Close CombatSTAB
120 BP··PHY

Lowers the user’s Defense and Special Defense by one stage after inflicting dama…

Focus BlastSTAB
120 BP·70%·SPC

Has a chance to lower the target’s Special Defense by one stage.

Dynamic PunchSTAB
100 BP·50%·PHY

Has a chance to confuse the target.

PsychicSTAB
90 BP··SPC

Has a chance to lower the target’s Special Defense by one stage.

Aura SphereSTAB
80 BP··SPC

Never misses.

Expanding ForceSTAB
80 BP··SPC

Inflicts regular damage with no additional effect.

PsyshockSTAB
80 BP··SPC

Inflicts damage based on the target’s Defense, not Special Defense.

Zen HeadbuttSTAB
80 BP·90%·PHY

Has a chance to make the target flinch.

Brick BreakSTAB
75 BP··PHY

Destroys Reflect and Light Screen.

Drain PunchSTAB
75 BP··PHY

Drains half the damage inflicted to heal the user.

Psycho CutSTAB
70 BP··PHY

Has an increased chance for a critical hit.

Low SweepSTAB
65 BP··PHY

Lowers the target’s Speed by one stage.

Upper HandSTAB+3
65 BP··PHY
Vacuum WaveSTAB+1
40 BP··SPC

Inflicts regular damage with no additional effect.

Abilities

1
Ability 1

Using its pure power, the Pokémon doubles its Attack stat.

Hidden Ability

The Pokémon anticipates and dodges the attacks of its allies.

On Mega Evolution →
Δ
Pure Power

Using its pure power, the Pokémon doubles its Attack stat.

Mega Form

Recommended next step
Deeper analysis on Smogon →