Mr Rime
Is Mr Rime good in Pokemon Champions?
- Ice/Psychic types
- Base stat total 520
- Weak to Fire, Bug, Rock
Base Stats
Mr Rime Weaknesses & Resistances
Mr Rime Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mr Rime's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Lowers targets' Speed stats by 1 stage.
The user switches spots with one of its allies. With each consecutive use this m…
Gives the entire field the Trick Room status for 5 turns.
Gives the target's spot the Future Attack status.
Has a 10% chance of freezing targets. This move never misses in snow.
Has a 10% chance of freezing the target.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
If the user is under the effect of Psychic Terrain this move's power is boosted…
Removes any terrain.
This is a special move but the damage it deals is calculated using the target's…
Has a 20% chance of making the target flinch.
Has a 10% chance of freezing the target.
Super-effective against Water.
This move's power is doubled if the target has already dealt damage to the user…
Always a critical hit.
Inflicts regular damage with no additional effect.
The user attacks 2 to 5 times in a row.
This move's power is increased by 20 for each stage that the user's stats have b…
The user attacks 3 times in a row—first with a power of 20 then with a power of…
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
The user swaps the changes to its Defense and Sp. Def stats with the changes to…
Eliminates every stat change on the entire field.
Puts the target to sleep.
Gives the user's side the Light Screen status for 5 turns.
Gives the entire field the Magic Room status for 5 turns.
The user retaliates to deal double the damage it took from an opponent's special…
The user adds its Attack stat to the target's Attack stat then splits the total…
The user swaps the changes to its Attack and Sp. Atk stats with the changes to t…
Turns the entire field into Psychic Terrain for 5 turns.
Gives the user's side the Reflect status for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
Changes the user's Ability to be the same as the target's.
Knocks out the target. This move does not affect Ice types. The accuracy of this…
The user and the target swap their Abilities.
Summons snow for 5 turns.
The user and the target swap their held items.
Gives the entire field the Wonder Room status for 5 turns.
Makes the target flinch. This move fails unless it is the first move used by the…
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
Paralyzes the target.
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Inflicts regular damage with no additional effect.
The user gains the Charging status on the turn this move is used then attacks on…
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
The damage dealt by this move is calculated using the target's Attack stat inste…
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 10% chance of paralyzing the target.
The user gains the Uproar status.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
Inflicts regular damage with no additional effect.
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
The user's HP is restored by 1/2 of the damage dealt by this move.
This move's power is doubled if the user couldn't act or its move missed or fail…
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move fails unless the target has chosen an attack and has not yet attacked…
If multiple Pokémon use this move in the same turn the second user onward will a…
If the user is not already holding an item it steals the target's held item.
Lowers the target's Attack stat by 1 stage.
This move's power is doubled if the user attacks after the target.
Removes the Bound and Leech Seeded statuses from the user and removes the Sticky…
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Makes the target move immediately after the user.
Gives the target the Infatuated status. This move will fail against a target tha…
The user switches out of battle to be replaced by another party Pokémon. If the…
Gives the target the Can't Escape status.
Lowers the target's Attack stat by 2 stages.
Confuses the target.
The user mimics the move that was last used. This move fails if no other move ha…
Gives the target the Encore status.
During the turn this move is used if the user takes damage from a move that woul…
Lowers the target's Sp. Def stat by 2 stages.
This move's power and effects depend on the user's held item. The held item is l…
The heavier the target the greater this move's power (ranging between 20 and 120…
Boosts the user's Defense stat by 2 stages.
Turns the entire field into Misty Terrain for 5 turns.
Boosts the user's Sp. Atk stat by 2 stages.
Summons rain for 5 turns.
Regenerates the last held item that the user consumed. The user then holds this…
Gives the user's side the Safeguard status for 5 turns.
Lowers the target's Defense stat by 2 stages.
Restores 1/2 of the user's max HP.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Boosts the target's Attack stat by 2 stages and confuses it.
Gives the target the Taunted status.
Confuses all other Pokémon on the field.
Lowers the target's Attack and Defense stats by 1 stage.
Gives the target the Unable to Repeat status.
Abilities
“When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.”
Related Pokémon
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