Reuniclus
Is Reuniclus good in Pokemon Champions?
- Psychic type
- Base stat total 490
- Weak to Bug, Ghost, Dark
Base Stats
Reuniclus Weaknesses & Resistances
Reuniclus Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Reuniclus's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
The user switches spots with one of its allies. With each consecutive use this m…
Gives the entire field the Trick Room status for 5 turns.
Gives the target's spot the Future Attack status.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
If the user is under the effect of Psychic Terrain this move's power is boosted…
This is a special move but the damage it deals is calculated using the target's…
Has a 20% chance of making the target flinch.
Gives the target the Healing Prevented status for 2 turns.
This move's power is increased by 20 for each stage that the user's stats have b…
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
Gives the entire field the Gravity status for 5 turns.
The user swaps the changes to its Defense and Sp. Def stats with the changes to…
The user gains the Sealing Off status.
Gives the user's side the Light Screen status for 5 turns.
The user swaps the changes to its Attack and Sp. Atk stats with the changes to t…
Turns the entire field into Psychic Terrain for 5 turns.
Gives the user's side the Reflect status for 5 turns.
Fully restores the user's HP and cures any status conditions. The user falls asl…
The user and the target swap their Abilities.
The user and the target swap their held items.
Gives the entire field the Wonder Room status for 5 turns.
Boosts the power of an ally's move by 50% during the turn this move is used.
The user protects itself from incoming moves for the turn. With each consecutive…
Paralyzes the target.
This move fails if the user has already taken damage from a move in the same tur…
The user gains the Recharging status on the turn after this move is used.
The user gains the Recharging status on the turn after this move is used.
Removes any terrain. This move fails if there is no terrain on the field.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Lowers the user's Attack and Defense stats by 1 stage.
Has a 30% chance of paralyzing the target. This move never misses in rain and ca…
Lowers the user's Speed stat by 1 stage.
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 30% chance of paralyzing the target. If the target has the Minimized statu…
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
The user's HP is restored by 1/2 of the damage dealt by this move.
Has a 10% chance of burning the target.
Has a 10% chance of freezing the target.
Has a 30% chance of making targets flinch.
Has a 10% chance of paralyzing the target.
This move's power is doubled if the user is poisoned badly poisoned burned or pa…
This move's power is boosted by 50% if the target is holding an item. Causes the…
Lowers the target's Speed stat by 1 stage.
If multiple Pokémon use this move in the same turn the second user onward will a…
Can be used only if the user is asleep. Has a 30% chance of making the target fl…
Boosts the user's Defense stat by 2 stages.
Gives the target the Infatuated status. This move will fail against a target tha…
Lowers the target's Attack stat by 2 stages.
Confuses the target.
Gives the target the Encore status.
Deals damage to the target equal to its remaining HP minus the user's remaining…
During the turn this move is used if the user takes damage from a move that woul…
This move's power and effects depend on the user's held item. The held item is l…
The heavier the target the greater this move's power (ranging between 20 and 120…
The lower the user's Speed stat compared to the target's the greater this move's…
Boosts the user's Defense stat by 2 stages.
Deals 50 HP of damage.
The user adds its remaining HP to the target's remaining HP then splits the tota…
The user copies the target's stat changes.
Summons rain for 5 turns.
Restores 1/2 of the user's max HP.
Gives the user's side the Safeguard status for 5 turns.
Can be used only if the user is asleep. The user uses one of the other moves it…
The user loses 1/4 of its max HP to create a substitute. The substitute will be…
Summons harsh sunlight for 5 turns.
Abilities
“The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.”
Related Pokémon
Other Psychic picks worth scouting