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The Training Sets People Actually Run.

Nature + stat point spreads aggregated from 780 community tournament teams across 162 Pokémon. Shown in SP. Flip the toggle for EV values if you're cross-referencing Smogon.

●Data synced 2026-11-05See wrong data? Report it
Most-Run Spreads Overall
Top 30 · from 780 teams
Recommended Starter · Per Pokémon
Top 40 species

The single most-common spread for each of the most-run Pokémon. New to a mon? Start here: this is what tournament players are actually putting on it.

  • 1RillaboomRillaboomAdamant
    24 HP / 15 Atk / 14 SpD / 13 Spe309 teams · 3%
    Why this spread · Balanced spread that splits points across offense, bulk, and speed.
    • Lives Adamant Sneasler Rock Smash (21–26% max roll).
    • Note: Timid Mega Charizard Y Hurricane can KO (128–151%).
  • 2SneaslerSneaslerAdamant
    2 HP / 32 Atk / 32 Spe289 teams · 20%
    Why this spread · Max-attack physical sweeper: every point goes to power and speed.
    • Outspeeds standard Mega Charizard Y by 5 (hits 172).
  • 3IncineroarIncineroarCareful
    32 HP / 14 Def / 20 SpD213 teams · 5%
    Why this spread · Balanced spread that splits points across offense, bulk, and speed.
    • Lives Adamant Rillaboom U-turn (21–25% max roll).
    • Lives Timid Mega Charizard Y Hurricane (46–54% max roll).
  • 4KingambitKingambitAdamant
    2 HP / 32 Atk / 32 Spe196 teams · 15%
    Why this spread · Max-attack physical sweeper: every point goes to power and speed.
    • Speed reaches 102.
  • 2 HP / 32 SpA / 32 Spe188 teams · 29%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Speed reaches 189.
  • 32 Atk / 2 Def / 32 Spe132 teams · 10%
    Why this spread · Max-attack physical sweeper: every point goes to power and speed.
    • Speed reaches 143.
  • 32 HP / 32 Def / 2 SpD131 teams · 36%
    Why this spread · Dedicated physical wall, meant to absorb hits all game, not trade.
    • Lives Adamant Rillaboom U-turn (45–54% max roll).
    • Lives Timid Mega Charizard Y Hurricane (58–69% max roll).
  • 8GholdengoGholdengoModest
    17 HP / 17 SpA / 32 Spe124 teams · 8%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Underspeeds standard Rillaboom by 1 (sits at 136 vs 137).
  • 4 HP / 8 Def / 32 SpA / 22 Spe109 teams · 5%
    Why this spread · Max-attack special sweeper: every point goes to power and speed.
    • Outspeeds standard Garchomp by 4 (hits 158).
  • 10ArchaludonArchaludonModest
    32 HP / 5 SpA / 26 SpD / 3 Spe94 teams · 4%
    Why this spread · Balanced spread that splits points across offense, bulk, and speed.
    • Lives Adamant Rillaboom U-turn (9–10% max roll).
    • Lives Timid Mega Charizard Y Hurricane (30–36% max roll).
  • 32 HP / 32 Atk / 2 SpD90 teams · 23%
    Why this spread · Bulky physical attacker: survives a hit, returns it.
    • Lives Adamant Rillaboom U-turn (7–9% max roll).
    • Lives Timid Mega Charizard Y Hurricane (51–60% max roll).
  • 12PelipperPelipperTimid
    2 HP / 32 SpA / 32 Spe89 teams · 11%
    Why this spread · Max-attack special sweeper: every point goes to power and speed.
    • Speed reaches 128.
  • 32 HP / 11 Def / 23 Spe83 teams · 11%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Speed reaches 190.
    • Lives Adamant Rillaboom U-turn (36–43% max roll).
    • Lives Timid Mega Charizard Y Hurricane (40–47% max roll).
  • 16 HP / 18 Def / 3 SpA / 29 Spe79 teams · 5%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Speed reaches 163.
    • Lives Adamant Rillaboom U-turn (7–8% max roll).
  • 15FarigirafFarigirafBold
    29 HP / 20 Def / 17 SpD79 teams · 9%
    Why this spread · Balanced spread that splits points across offense, bulk, and speed.
    • Lives Adamant Rillaboom U-turn (38–46% max roll).
    • Lives Timid Mega Charizard Y Hurricane (55–65% max roll).
  • 16MiloticMiloticModest
    32 HP / 11 Def / 10 SpA / 13 Spe78 teams · 5%
    Why this spread · Balanced spread that splits points across offense, bulk, and speed.
    • Lives Adamant Rillaboom U-turn (23–28% max roll).
    • Lives Timid Mega Charizard Y Hurricane (45–53% max roll).
  • 2 HP / 32 Atk / 32 Spe70 teams · 54%
    Why this spread · Max-attack physical sweeper: every point goes to power and speed.
    • Outspeeds standard Garchomp by 2 (hits 156).
  • 18SylveonSylveonModest
    9 HP / 22 Def / 20 SpA / 15 Spe67 teams · 9%
    Why this spread · Balanced spread that splits points across offense, bulk, and speed.
    • Lives Adamant Rillaboom U-turn (13–16% max roll).
  • 2 HP / 32 SpA / 32 Spe64 teams · 28%
    Why this spread · Max-attack special sweeper: every point goes to power and speed.
    • Outspeeds standard Mega Raichu Y by 3 (hits 203).
  • 20GarchompGarchompAdamant
    2 HP / 32 Atk / 32 Spe62 teams · 16%
    Why this spread · Max-attack physical sweeper: every point goes to power and speed.
    • Speed reaches 154.
  • 21ArmarougeArmarougeModest
    2 HP / 32 SpA / 32 Spe54 teams · 19%
    Why this spread · Max-attack special sweeper: every point goes to power and speed.
    • Underspeeds standard Pelipper by 1 (sits at 127 vs 128).
  • 28 HP / 17 Def / 10 SpA / 11 Spe47 teams · 11%
    Why this spread · Balanced spread that splits points across offense, bulk, and speed.
    • Lives Adamant Rillaboom U-turn (30–35% max roll).
    • Lives Timid Mega Charizard Y Hurricane (49–58% max roll).
  • 23VolcaronaVolcaronaBold
    32 HP / 32 Def / 2 SpD43 teams · 7%
    Why this spread · Dedicated physical wall, meant to absorb hits all game, not trade.
    • Lives Adamant Rillaboom U-turn (10–13% max roll).
    • Note: Timid Mega Charizard Y Hurricane can KO (107–128%).
  • 17 HP / 17 Atk / 32 Spe42 teams · 10%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Underspeeds standard Gholdengo by 1 (sits at 135 vs 136).
  • 25ExcadrillExcadrillAdamant
    2 HP / 32 Atk / 32 Spe42 teams · 43%
    Why this spread · Max-attack physical sweeper: every point goes to power and speed.
    • Outspeeds standard Rillaboom by 3 (hits 140).
  • 25 HP / 9 Atk / 32 Spe38 teams · 16%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Speed reaches 178.
    • Lives Adamant Rillaboom U-turn (5–6% max roll).
    • Note: Timid Mega Charizard Y Hurricane can KO (128–152%).
  • 27TorkoalTorkoalQuiet
    32 HP / 1 Def / 32 SpA / 1 SpD37 teams · 35%
    Why this spread · Bulky special attacker: survives a hit, returns it.
    • Lives Adamant Rillaboom U-turn (9–11% max roll).
    • Lives Timid Mega Charizard Y Hurricane (81–97% max roll).
  • 2 HP / 32 SpA / 32 Spe37 teams · 51%
    Why this spread · Max-attack special sweeper: every point goes to power and speed.
    • Speed reaches 161.
  • 29SinistchaSinistchaBold
    32 HP / 14 Def / 19 SpD / 1 Spe34 teams · 15%
    Why this spread · Balanced spread that splits points across offense, bulk, and speed.
    • Lives Adamant Rillaboom U-turn (19–22% max roll).
    • Note: Timid Mega Charizard Y Hurricane can KO (122–146%).
  • 30WhimsicottWhimsicottTimid
    2 HP / 32 SpA / 32 Spe30 teams · 60%
    Why this spread · Max-attack special sweeper: every point goes to power and speed.
    • Speed reaches 184.
  • 31Mega GengarMega GengarModest
    32 HP / 6 Def / 8 SpD / 20 Spe30 teams · 13%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Underspeeds standard Sneasler by 2 (sits at 170 vs 172).
    • Lives Adamant Rillaboom U-turn (7–8% max roll).
    • Lives Timid Mega Charizard Y Hurricane (65–76% max roll).
  • 2 HP / 32 SpA / 32 Spe30 teams · 20%
    Why this spread · Max-attack special sweeper: every point goes to power and speed.
    • Outspeeds standard Mega Raichu Y by 3 (hits 203).
  • 25 HP / 2 Def / 20 SpA / 1 SpD / 18 Spe29 teams · 10%
    Why this spread · Bulky special attacker: survives a hit, returns it.
    • Outspeeds standard Garchomp by 4 (hits 158).
    • Lives Adamant Rillaboom U-turn (16–19% max roll).
    • Lives Timid Mega Charizard Y Hurricane (64–76% max roll).
  • 24 HP / 15 Atk / 27 Spe28 teams · 14%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Outspeeds standard Garchomp by 3 (hits 157).
    • Lives Adamant Rillaboom U-turn (17–21% max roll).
    • Lives Timid Mega Charizard Y Hurricane (28–34% max roll).
  • 35VenusaurVenusaurModest
    2 HP / 32 SpA / 32 Spe27 teams · 56%
    Why this spread · Max-attack special sweeper: every point goes to power and speed.
    • Outspeeds standard Pelipper by 4 (hits 132).
  • 36PolitoedPolitoedModest
    32 HP / 30 SpA / 4 Spe26 teams · 19%
    Why this spread · Bulky special attacker: survives a hit, returns it.
    • Lives Adamant Rillaboom U-turn (27–32% max roll).
    • Lives Timid Mega Charizard Y Hurricane (55–66% max roll).
  • 37Mega SwampertMega SwampertAdamant
    2 HP / 32 Atk / 32 Spe25 teams · 36%
    Why this spread · Max-attack physical sweeper: every point goes to power and speed.
    • Speed reaches 122.
  • 21 HP / 16 Atk / 3 Def / 26 Spe24 teams · 17%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Underspeeds standard Gholdengo by 3 (sits at 133 vs 136).
    • Lives Adamant Rillaboom U-turn (18–21% max roll).
  • 39GrimmsnarlGrimmsnarlSassy
    31 HP / 20 Def / 15 SpD23 teams · 9%
    Why this spread · Balanced spread that splits points across offense, bulk, and speed.
    • Lives Adamant Rillaboom U-turn (24–29% max roll).
    • Lives Timid Mega Charizard Y Hurricane (54–64% max roll).
  • 40Kommo-oKommo-oModest
    10 HP / 24 SpA / 32 Spe21 teams · 14%
    Why this spread · Speed-control build that leans on outspeeding rather than raw damage.
    • Speed-ties standard Rillaboom at 137: coin flip.
Source Community-maintained VGCPastes Champions sheet. Teams paste Showdown format but the numbers you see here are already Champions Stat Points: totals cap at 66, not 510. Toggle switches to the equivalent EV values for Smogon cross-reference.